Chronicle
Interlude, with skills and systems brought over from later chronicles.
Interlude + · Reworked classes · x15
Everything that makes Tiat feel like a living Interlude world — progression that fights back, PvP worth logging in for, and quality-of-life that respects your time.
L2 Tiat is an Interlude server for players who love the chronicle but want a sharper, fairer season: a fixed x15 EXP / SP from level 1 to 85, skills carried over from later chronicles, and quality-of-life that removes busywork without skipping content.
Quest item drop and reward rates for the quests that matter most to the economy.
| Quest | Rate | |
|---|---|---|
| Exploration of the Giants' Cave – Part 1 | x1 | |
| Exploration of the Giants' Cave – Part 2 | x1 | |
| Whispers of Dreams – Part 2 | x2 | |
| Legacy of Insolence | x1 | |
| Relics of the Old Empire | x1 | |
| Gather the Flames | x1 | |
| Alliance with Varka Silenos | x1 | |
| Alliance with Ketra Orcs | x1 | |
| War with Ketra Orcs | x1 | |
| War with Varka Silenos | x1 | |
| The Finest Food | x1 | |
| Golden Ram Mercenary | x2 | |
| The Zero Hour | x2 | |
| An Ice Merchant's Dream | x2 | |
| Whispers of Dreams – Part 1 | x1 | |
| Delicious Top Choice Meat | x2 | |
| Yoke of the Past | x2 | |
| In Search of Fragments of Dimension | x2 | |
| The Finest Ingredients | x3 | |
| 3rd class quests – Mark of Halisha drop | x3 | |
| Supplier of Reagents | x3 | |
| Into the Flames | x3 | |
| Audience with the Land Dragon | x3 | |
| An Arrogant Search | x1 | |
| Last Imperial Prince | x1 |
Ring of Core C-grade
M. Def. 60, MP +21. Poison resistance and Poison chance +20%, Accuracy +1, Speed +1.
Drops from Core.
Enchanted Ring of Core B-grade
M. Def. 65. STR +1, INT +1, P. Critical Rate +15, Poison resistance and Poison chance +30%, Accuracy +2, Speed +2.
2 Ring of Core + 15,000,000 Adena + 1,500 Crystal: A-Grade + 250 Gemstone A.
Refined Ring of Core A-grade
M. Def. 70. STR +2, INT +2, P. Critical Rate +30, Poison resistance and Poison chance +40%, Accuracy +4, Speed +4.
2 Enchanted Ring of Core + 25,000,000 Adena + 1,750 Crystal: S-Grade + 150 Gemstone S.
Earring of Orfen C-grade
M. Def. 86, MP +31. Bleed resistance and Bleed chance +20%, Heal amount +6%, Skill MP cost -2%.
Drops from Orfen.
Enchanted Earring of Orfen B-grade
M. Def. 94. CON +1, MEN +1, Bleed resistance and Bleed chance +30%, Heal amount +8%, Skill MP cost -4%.
2 Earring of Orfen + 15,000,000 Adena + 1,500 Crystal: A-Grade + 250 Gemstone A.
Refined Earring of Orfen A-grade
M. Def. 101. CON +2, MEN +2, Bleed resistance and Bleed chance +40%, Heal amount +10%, Skill MP cost -6%.
2 Enchanted Earring of Orfen + 25,000,000 Adena + 1,750 Crystal: S-Grade + 150 Gemstone S.
Upgrades are made at Kaela (L2Tiat Manager → Shop → Jewelry Upgrade).
Interlude, with skills and systems brought over from later chronicles.
A refined Lucera build — stable, reliable, and made for mass PvP without lag.
Active anti-bot protection on the server side.
One-click launcher that updates from updater.l2tiat.com — no patch hunting.
The Olympiad runs on a weekly cycle: every Monday a new season starts, all Nobles begin again on equal points and the best of each class from the week before becomes Hero. Fights run every evening, in both class-free and class-based matches.
A hero picks one of the 11 Infinity weapons at the Monument of Heroes. Every hero can choose any of them; there is no weapon-mastery or base-class restriction on the weapons. They cannot be traded, dropped, sold, deposited, enchanted or crystallized, they cannot be equipped during an Olympiad match, and they are removed when hero status ends at the weekly change-over.
| Weapon | P. Atk | M. Atk | Bonus | |
|---|---|---|---|---|
| Infinity Blade | 297 | 137 | +50% CP, +25% HP, +30% MP, +33% Shield P. Def., +9% Reflect Damage, +5% PvP damage. On critical hit (4%): Decrease P. Def. (−23% P. Def., 2 min). | |
| Infinity Cleaver | 361 | 137 | +50% CP, +25% HP, +78.7 Critical Rate, +504 Critical Damage, 10% debuff reflect, +5% PvP damage. | |
| Infinity Axe | 297 | 137 | +50% CP, +25% HP, +30% MP, +39% Shield Block Rate, +9% Reflect Damage, +5% PvP damage. On critical hit (10%): Discord. | |
| Infinity Rod | 238 | 182 | +50% CP, +30% MP, +15% Casting Spd., +0.51 MP Regen, +5% PvP damage. 3% chance to fully restore the target's HP when casting support magic. | |
| Infinity Crusher | 361 | 137 | +50% CP, +25% HP, +7% Atk. Spd., 10% debuff reflect, +5% PvP damage. On critical hit (25%): Stun (7 s). | |
| Infinity Scepter | 290 | 182 | +50% CP, +30% MP, +29.67 M. Atk., +54% M. Critical Rate, −4% MP cost, much harder to interrupt while casting, +5% PvP damage. 3% chance to fully restore the target's HP when casting support magic. | |
| Infinity Stinger | 260 | 137 | +50% CP, +30% MP, +3% Atk. Spd., +0.51 MP Regen, +22% Critical Rate from behind, 2% HP drain, +5% PvP damage. On critical hit (5%): Silence (15 s). | |
| Infinity Fang | 361 | 137 | +50% CP, +25% HP, +30% MP, +3.15 Evasion, 10% debuff reflect, +5% PvP damage. On critical hit (25%): Stun (7 s). | |
| Infinity Bow | 614 | 137 | +50% CP, +30% MP, +5% PvP damage. On critical hit (7%): Slow (−45% Speed, 2 min). | |
| Infinity Wing | 361 | 137 | +50% CP, +25% HP, +30% MP, +78.7 Critical Rate, 10% debuff reflect, +5% PvP damage. On critical hit (10%): blocks the target's physical skills (15 s). | |
| Infinity Spear | 297 | 137 | +50% CP, +25% HP, +7% Atk. Spd., +4.89 Accuracy, +4 pole targets, 10% debuff reflect, +5% PvP damage. On critical hit: 10% chance to cancel up to 5 buffs. |
Automatic PvP events run throughout the day. Join, win, and take home rewards — the fights that keep mid-week alive between siege nights.
Two teams fight on a dedicated map; every kill scores a point and the team with the most kills wins. Runs daily at 14:00, 18:00 and 22:00. Rewards: TVT Tokens.
Free-for-all: every kill counts. Runs daily at 16:00 and 20:00.
Players from two teams duel one at a time in 1v1 arenas. The team with the most kills wins.
Castle sieges follow the Interlude rules. Each of the nine castles is besieged every two weeks on Sunday, and a siege lasts 2 hours.
| Castle | Default siege time | Lord can switch to | |
|---|---|---|---|
| Gludio | Sunday 16:00 | Sunday 20:00 | |
| Dion | Sunday 16:00 | Sunday 20:00 | |
| Giran | Sunday 20:00 | Sunday 16:00 | |
| Oren | Sunday 20:00 | Sunday 16:00 | |
| Aden | Sunday 16:00 | Sunday 20:00 | |
| Innadril | Sunday 20:00 | Sunday 16:00 | |
| Goddard | Sunday 20:00 | Sunday 16:00 | |
| Rune | Sunday 16:00 | Sunday 20:00 | |
| Schuttgart | Sunday 16:00 | Sunday 20:00 |
Clan Halls work as on retail: 38 halls are sold at the Auctioneer in weekly auctions, and the winning clan keeps its hall for as long as it pays the weekly rent. Bigger halls cost more and give stronger support magic.
Won by siege or challenge, not by auction. Clans that already own a Clan Hall cannot register. Clan level 4 required (level 3 for Rainbow Springs Chateau).
The Seven Signs run on a weekly cycle instead of the retail two weeks, with no penalties for the losing cabal.
Quest period
Monday 18:15 – Friday 18:00
Join Dawn or Dusk at a Priest, then collect Seal Stones in the Catacombs and Necropolises.
Reward period
Friday 18:15 – Monday 18:00
The seals take effect. Merchant and Blacksmith of Mammon stand in Giran, by the Priest of Dawn.
| Boss | Respawn (Romania time) | Window | |
|---|---|---|---|
| Queen Ant | Every Wednesday 20:00 | ±1 hour | |
| Core | Wednesday & Saturday 18:00 | ±1 hour | |
| Orfen | Wednesday & Saturday 19:00 | ±1 hour | |
| Zaken | Wednesday & Saturday 22:00 | ±1 hour | |
| Sailren | Tuesday & Friday 20:00 | ±1 hour | |
| Frintezza | Every Wednesday 21:00 | ±1 hour | |
| Baium | Every Friday 21:00 | ±1 hour | |
| Antharas | Every Saturday 21:00 | ±1 hour | |
| Valakas | Every Sunday 21:00 | ±1 hour |
17 precious stones that socket into your amulet and add stats to your character. Every stone grows from level 1 to 5 — see the full list below.
Amulets go in the brooch slot and open the jewel slots your stones sit in — from 2 slots on a Celestite Amulet up to 6 on an Adamantite Amulet.
Enchant routes from MasterWork: push your key skills further with power, reuse, duration, and cost paths.
Stream Lineage II on Twitch and get rewarded for your air time — up to 8 hours a day count toward rewards.
Alt+B opens buffs, shop, teleports, the Gem Shop, and more — everything you need without walking across town.
Rings, earrings and necklaces from C-grade to S84, plus 16 epic jewels, can be augmented with an Accessory Life Stone of their kind, traded at every town blacksmith for 5 Life Stones (level 76). Each augment gives a stat bonus and either a second stat bonus or, at 15%, a skill: Chance or Resistance for Stun, Sleep, Hold, Paralyze, Mental, Poison or Bleed (+10% necklace, +7% earring, +5% ring).
51 Dwarven recipes for Moirai (S80) armor and jewelry and Vesper (S84) armor, jewelry and weapons, at 60% success (70% for jewelry). The recipes drop or are spoiled from 56 high-level monsters, among them Sel Mahum, Tanta Lizardmen, Solina and Divinity monsters.
A successful S80/S84 craft can come out as a rare piece. Blacksmith Pushkin and the Blacksmith of Mammon varnish it into its Foundation version and release the seal of S80/S84 armor and jewelry for Ancient Adena, keeping the enchant level.
Kaela's shop sells the 14 Forgotten Scrolls that teach level 79 skills, such as Meteor, Star Fall, Final Secret and Deflect Magic. Most cost 156,000 adena; Song of Wind Storm and Dance of Blade Storm cost 15,080.
Stones are items that give your character extra stats while they sit in your amulet. Each stone goes from level 1 to 5 — by synthesis or with gem enchant scrolls.
The Celestite Amulet (2 slots) is sold in the Gem Shop (Alt+B) for 100 Gem Pieces; every amulet can also be bought there. Combine two identical amulets to try for the next one.
| Amulet | Properties | Ingredient 1 | Ingredient 2 | In case of failure | Chance of synthesis |
|---|---|---|---|---|---|
| Amulet with 2 slots | 100 Gem Pieces | — | — | ||
| Amulet with 3 slots | Nothing | 25% | |||
| Amulet with 4 slots | 30% | ||||
| Amulet with 5 slots | 35% | ||||
| Amulet with 6 slots | 45% |
17 stones: 4 rare and 13 common. Two identical stones can be combined into the next level (33% chance; on failure you keep one).
| Stone | Effect | Lv 1 / 2 / 3 / 4 / 5 | |
|---|---|---|---|
| SapphireVery rare | Spiritshot damage + new spiritshot animation | 2 / 4 / 6 / 8 / 10% | |
| RubyVery rare | Soulshot damage + new soulshot animation | 2 / 4 / 6 / 8 / 10% | |
| ObsidianRare | Less damage taken in PvP | 1 / 2 / 3 / 4 / 5% | |
| DiamondRare | More damage dealt in PvP | 1 / 2 / 3 / 4 / 5% | |
| Tanzanite | Magic critical damage | 1 / 2 / 3 / 4 / 5% | |
| Heliotrope | Critical damage | 1 / 2 / 3 / 4 / 5% | |
| Garnet | Critical damage resistance | 1 / 2 / 3 / 5 / 7% | |
| Topaz | Mental attack power | 5 / 7 / 10 / 13 / 20 | |
| Pearl | Mental attack resistance | 5 / 7 / 10 / 13 / 20 | |
| Amber | Stun attack power | 5 / 7 / 10 / 13 / 20 | |
| Moonstone | Stun resistance | 5 / 7 / 10 / 13 / 20 | |
| Opal | Max HP / MP / CP | 100 / 200 / 300 / 500 / 1000 | |
| Aquamarine | M. Def. | 70 / 100 / 150 / 200 / 300 | |
| Beryl | P. Def. | 70 / 100 / 150 / 200 / 300 | |
| Onyx | Accuracy | 2 / 3 / 4 / 6 / 8 | |
| Coral | Evasion | 2 / 3 / 4 / 5 / 6 | |
| Nephrite | PvE damage + Adena / Drop / Spoil / EXP rate | 1 / 3 / 5 / 7 / 10% + 1 / 2 / 3 / 5 / 7% |
In Olympiad only stone effects up to level 3 count — a level 4 or 5 stone works as level 3.
Stones are enchanted like weapons or armor. Each scroll gives +1 on success; they differ on failure.
On failure the stone breaks and you get crystals, plus Gem Pieces from a common stone or Gem Powder from a rare one.
On failure you drop one level: Lv 1 → 2 keeps your Lv 1 stone, Lv 2 → 3 gives Lv 1, Lv 3 → 4 gives Lv 2, Lv 4 → 5 gives Lv 3.
On failure you keep your stone.
Open once per day: Gem Pieces, gem enchant scrolls, or a random level 1 stone.
Open once per day: Gem, Blessed, or Destruction Gem Enchant Scrolls.
Bought with Gem Pieces. Common stones only.
Bought with Gem Pieces. Every stone, rare ones included.
Bought with Gem Powder. Common stones at level 3.
Bought with Gem Powder. Every stone at level 3, rare ones included.
Normal, High-Grade, and Top-Grade life stones for amulets — dropped in the Garden of Genesis.
Amulets, stone and scroll boxes, and more in the Community Board.
Kaela, the L2Tiat Manager, waits in every town. Shop, buffs and saved schemes, teleports, and services in one place — and the same services are on the Community Board (Alt+B) wherever you are.

Join Discord for patch notes and siege schedules while the client downloads.